Surely you are one of those who thinks that one chapter a week is not enough. We refer, of course, to The Last of Uswhose issuance is being managed by HBO Max slowly, at the usual rhythm of the streaming platform. If you want to at least enjoy more content related to the fashion series, today we are going to propose something different: a talk between its protagonists and creators where they talk at length about the adaptation of the video game.
A runaway success
Since the first episode was released on January 15, The Last of Us It is always on everyone’s lips. This great TV series, based on the famous naughty dogs video gamestarted off on the right foot in the HBO Max content service and continues to maintain a fantastic level, week after week, in which loyalty to the exclusive PlayStation title has been key.
In case you don’t know what we are talking about, TLOU takes us to a world post-apocalyptic in which a fungus has killed millions of people (transforming them into a kind of infected zombie) while the rest survive as best they can, always fleeing from the infection that these beings continue to spread. In this framework we know joel, who has the mission of taking the only known immune, a teenager named Ellie, to a strategic point within the US, with a view to getting a cure from it.
An entertaining and very realistic plot has conquered all those who have never played the popular title while great respect for the original material has been decisive in convincing and attracting the gamer public.
The challenge of adapting The Last of Us
It is precisely this fidelity to the history of the video game and its setting that is talked about in this first episode of creator to creator devised by the people of Sony and that you can now enjoy from home.
In it, the creator of the video game, Neil Druckman (executive producer of the series and co-president of Naughty Dog), together with Asad Qizilbash, director of PlayStation Productions, talking about the challenge of bringing what was experienced on the console to the small screen, with the help of Craig Mazin, executive producer from the HBO Max series, Pedro Pascal, who plays Joel, and Bella Ramsey, who plays Ellie.
Druckmann points out, for example, that in a video game everything is much more controllable than a shoot, where there are many more variables at stake and infinite repetitions. Despite this, being able to be “live” on the stages of The Last of Us it has been a incredible experienceespecially for the meticulous study that has been made of the video game to reproduce details such as posters, objects or exact plans.
You will have a better vision of how those responsible see and understand the series and incidentally you will laugh with the occurrences of a nice Pedro Pascal Or you will be touched by the final words of young Ramsey.
Best of all, the video is subtitled to the Spanish, so you can enjoy it comfortably just by pressing the play. All yours.