Crimson Desert is the open-world adventure game from the creators of the famous MMORPG Black Desert OnlinePearl Abyss. Its development was first announced years ago, but after a dry spell and with an impressive trailer in between, we have now finally been able to try it for the first time during the Gamescomand just yesterday we told you about our impressions. Today we are going to go a little further and tell you about four of the “bosses” that you will have to fight once the game is out.
For those of you wondering, no, Crimson Desert is not another MMORPGnor is it a prequel to Black Desert Online. It is a single-player, open-world adventure game more in the style of titles such as Dragon’s Dogma 2, for example. However, it is based on the Black Desert Online universe, and as we told you yesterday it also “drinks” a bit from its mechanics. It also shares the same graphics engine, owned by Pearl Abyss.
Four bosses of Crimson Desert
But let’s get to the point. Yesterday we told you that we were able to try out the game for an hour at the Pearl Abyss stand at Gamescom, and during that time we were able to fight against four of its bosses… we don’t really know if they will be the first four bosses we will have to face in the final version of the game, but there are four of them after all, so let’s take a look at them in a little more detail.
On the one hand we have White Horn, which according to the press release that Pearl Abyss sent out a few days ago will be called «Cuernoalbo». Well, Pearl Abyss has never stood out for the fidelity of its translations into Spanish, something similar to Blizzard (Stormwind…), but that’s the least of it. This boss is a huge beast that reminds us a lot of the ones we have to fight in The Witcher 3: Wild Hunt, and the fight, although it’s not complicated, is quite immersive due to the snowstorm that surrounds us while we fight.
The second fight is against Reed Devil, translated as “Reed Demon.” In this case, he is a humanoid with magical powers that appears and disappears, striking us from behind when we are caught off guard, and incorporates some interesting mechanics that break away from the standard hit, block, dodge that is so common in this type of game.
The third is called Staglord, translated as Deer King. He is a kind of barbarian with a sword and shield, quite tough but, to be honest, once you get the hang of his combat mechanics, he is not difficult at all… in fact, of these four bosses, this was the only one we managed to defeat on the first attempt without dying at least once.
The fourth and final boss we were able to try out is called Queen Stoneback Crab, which, as its name suggests, is nothing more than a giant crab. The enemy in this case has gargantuan proportions compared to the character, and the combat almost reminded us a bit of Shadow of the Colossus precisely because of this, since you have to climb on its back and perform mechanics there to be able to defeat it.
Overall, these four boss fights in Crimson Desert have left us with a good taste in our mouths, not only because of the combat mechanics but because we have been able to see that the game has a great variety of enemies, with multiple different mechanics and that they are not at all repetitive, which is always appreciated because many times this type of adventure games are guilty of being repetitive.
There’s no official release date for Crimson Desert yet, but we do know that it’s coming to both PC and next-gen consoles.