Mortal Kombat players have been using Raiden’s iconic teleportation recovery for 30 years, but according to series co-creator Ed Boon, the origins of the move are based on a funny problem that has to do with the video capture process. movement.
In a video shared on Twitter, Boon showed off stock footage of original Raiden artist Carlos Pesina capturing images for use in the game. Pesina expertly throws punches and kicks throughout the video, providing some of Raiden’s signature moves.
He also takes a lot of falls, and Raiden’s iconic sedge hat obeys the laws of physics and falls every time.
According to Boon, the issue of Raiden’s hat was a sticking point in the motion capture process. They tried a number of solutions, including fastening the hat to Pesina’s head with a single flimsy elastic band.
The solutions that gave magic to Mortal Kombat
The rubber band solution backfired, leading to the accidental destruction of the hat, which thankfully was repaired in no time.
Eventually, they decided that every time Pesina fell on the mat, John Tobias, the series’ other co-creator, would rush to redirect the hat.
Unfortunately, Raiden’s kick move that they originally intended to use as a recovery didn’t work well with the hat either.
Every time Pesina rose from her dejected position, the hat fell off again. After several failed attempts, Boon and Tobias came up with the idea of integrating Raiden’s backstory into his technical mishap.
Because Raiden is the god of thunder and lightning, they reasoned that it would make sense for him to simply climb back up from the ground, allowing them to capture images of Pesina on the ground and then stand back up again without worrying about his hat.
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