Epic complains, but justice agrees with Apple
Before getting into the matter, it is convenient that we review what happened during Epic’s lawsuit against Apple and what outcome the situation had. The reason for the request was that Epic didn’t like the commissions it had to pay Apple for integrated purchases. Given this, it opened an alternative payment gateway in the application, violating the rules of the App Store. This led to the removal of the app from the store.
Within a few hours Epic had already registered its complaint against Apple. A complaint that we later learned had been brewing for several months and that it was ready. Without losing sight of the fact that Epic made the same move in the Google store and that Google also removed Fortnite from the Play Store, what is clear is that the developer’s intention was to be able to be on the iPhone and iPad without having to pay commissions.
Justice, logically, agreed with Apple, Well, not only is the company fully entitled to monetize its intellectual property as it sees fit, but Epic’s monopoly accusation against Apple is totally false. As a summary, this is what was dictated in the sentence:
- The judge declared that Apple is not a monopoly, neither under federal nor state law.
- Developers have benefited from the “grown” iOS ecosystem, which includes software and devices.
- The App Store contains a framework that incorporates the review, protection, privacy and security of users, specifying that this framework is legal.
- Epic’s removal from the App Store was therefore legal.
- These are features that differentiate the App Store from other platforms, encouraging developers and users to make transactions.
Wherever you go, the commission is 30%
And now we come to the heart of the matter. Just a few hours ago we learned that Fortnite will return to the iPhone thanks to Microsoft’s Xcloud. A game that, in addition, we can play for free without needing more than an account in the service. What Epic does not announce, however, is that will continue to pay 30% of in-app purchases to Microsoft when we buy a skin or Turkeys.
We collect the data from a study that Apple commissioned to be able to demonstrate to the judge that 30% commissions are the industry standard. As we can see in the information below, from this document, both Xbox, PlayStation and Nintendo charge 30% commissions. Steam, a very relevant platform, sets the commissions, between 20 and 30% depending on the billing.
At the time, we already echoed the thunderous silence of Epic Games in the face of the iron control of video game consoles in their crusade against the Apple Store. Also emphasizing that both Sony and Microsoft have different types of collaboration and involvement in the Epic Games business. Will Epic now denounce Microsoft and accuse it of monopoly?
In any case, what is striking is that we have seen so much movement for nothing. Epic had to pay six million dollars to Apple and ensured that Fortnite would never set foot on the App Store again. Today Fortnite will return to iPhone and iPad, great. But what it will do so by paying the same 30% commission that it paid before to Apple. We can assume that after wanting to leave the store (and that the judge recommended them to deactivate the alternative gateway and continue in it throughout the process of trials and appeals) in Epic they have wanted to recover the lost income. At the cost of paying 30% to another company, which is not Apple, but paying the same 30%. Curious. You can run all you want, Fortnite, but you don’t get away from the 30% commission.