Unreal Engine 5the last engine of Epic Games, is able to give much more than we have seen so far.

The problem of Unreal Engine 5 is that it is an engine ahead of the current hardware

Epic Games

Since Epic Games announced the New version of Unreal Enginemany hallucinate with the level of detail that this graphic engine was able to reach. However, despite having elapsed almost a five years since his announcement, there are few current video games that have managed to take advantage of him.

According to Bryan Heemskerk, a member of Massive Damage, the greatest culprit of this is the current hardware. In a talk during the episode of Moore's Law Is DeadHeemskerk spoke in depth about the engine, such as The base performance cost of the engine has been Two generations from behind In terms of power.

https://www.youtube.com/watch?v=g0et6qpfrfg

While the creative pointed out that this limitation did not apply to current consoles, that is, to Xbox Series X and PlayStation 5, due to its IO controllers that are responsible for the understanding and decomprehension of data, the thing changes in relation to the market PC.

Heemskerk's opinion is that In PC there are many data bottlenecks That prevent the process from being completely fluid, something that seems to improve with the fastest interface and CPUs, a solution that becomes a forced patch, at least until the next generation of consoles arrives.

We recommend you best market graphics cards.

This has given much to talk about, and it is speculated that it is not Until the launch of the RTX 6000 When we really can see that Unreal Engine 5 will be squeezed as it should, at least in the developer's opinion.

What is clear is that the Epic engine has caused us to find games that must deal with serious performance problemsand despite the fact that they are doing everything possible to fix the situation.

Shares:
Leave a Reply

Your email address will not be published. Required fields are marked *