Despite the failure (unfortunately, it can only be classified as such) of the first generation of dedicated graphics cards from Intelthe company seems not to give up and has confirmed that its engineering teams are actively working on next-generation GPUs, the Arc Battlemage Xe2 and Celestial x3and that they have more good news on the way.
More specifically, the company has said that it has “good news” regarding the next generation of dedicated graphics cards, the Arc Battlemage Xe2, and also that its engineering team is actively working on the next Celestial Xe3. All this has been in an interview given by Tom Petersen of Intel to PCWorld, who has also confirmed that we will not have to wait long to have them on the market.
New Intel graphics cards arrive this year
Petersen has also said that the next generation of Intel Arc Battlemage He has also said that the first chips are already in the testing laboratory, and that although he cannot give much more information at this time, a launch has been hinted at before the end of the year, probably (and this is already our speculation) in the second half of the year.
It is also interesting to highlight the fact that the Intel employee mentioned that the company's hardware engineering team is already working on the third generation of graphics, the Arc Celestial Xe3 family, which is expected to arrive in 2025 as an iGPU. of Panther Lake processors initially, but later also as dedicated graphics cards to be sold as individual products for desktop PCs.
AI remains in Intel's sights
In addition to what has already been mentioned, Petersen has also noted that the company is actively working on the NPU architecture for its next processors, that is, for the famous “PC with AI” that has been mentioned so much lately. At the moment there have not been many applications of this except for some isolated examples such as PCs with facial and voice recognition, but Petersen says that they can also be used a lot to improve performance in games, where AI can help create more realistic animations. .
According to some media such as WCCFTech, it seems that this could be an approach to Intel's own AI model similar to NVIDIA ACE (Avatar Cloud Engine), which takes advantage of AI to create more realistic interactions between humans and NPCs in games. Of course, we've known for quite some time that Intel is well into the world of AI (and if not, look at the little war between the CEO of Intel and NVIDIA that we saw a couple of weeks ago), and they don't want to be left behind. .
Beyond all this, Petersen has also talked about the advantages of continuing to use a chip-based design, such as the cost or the possibility of having monolithic designs. Pure filler, really.